All games
Intermediate2 players~7 min
Emotional Transfer
Emotions pass between scene partners like a hot potato.
Scene WorkCharacterListeningPhysicalityWarm-up
About
Two players begin a scene with assigned emotions. When an emotion is expressed strongly enough, it 'infects' the other player - who takes it on while the original player loses it and adopts the other's previous emotion.
How to Play
- 1
Assign each player a strong emotion (e.g., rage, elation, terror, grief).
- 2
Players play their emotions in the scene.
- 3
When an emotion is expressed at full intensity, it transfers: Player B catches it, Player A loses it.
- 4
Emotions should swap naturally, not mechanically - driven by scene interaction.